Current Projects
Software Defined Radio on GPU
[Alexey]
Debugger and OS Support on GPU
[Michael]
Completed Projects
Software Multithreading
Architectural Issues for High-Performance Internet Processors
[Kartik, Prashant]
Design Issues in Network Processor Cache
[Kartik, Prashant]
Extending In-Memory BIST Logic for IRAM
[Tulika]
Sunder
: A NOW-based Parallel 3D Graphics Engine
[Tulika, Fido, Andrew]
Locust:
Compiler-Directed Distributed Shared Memory Systems
[Manish Verma]
Beluga
: A DRAM-based Single-Chip ATM Switch
[Srinidhi]
3D Graphics Workload Characterization
[Tulika]
I/O-Conscious Volume Rendering
[Chuan-Kai]
Heresy
: Mesh-Oriented 3D Graphics Architecture
[Tulika]
This page was last updated on 12-20-2004.